Anonymous

3D TR7 [w.i.p]

The all purpose forum for any TR7/8 related topics.
Post Reply
Adam Parr
Wedgling
Posts: 44
Joined: 08 Jan 2009 06:51
Location: Australia
Contact:

3D TR7 [w.i.p]

Postby Adam Parr » 29 Jul 2009 12:44

Hi everyone,
im currently drawing a 7 in maya (3D program) for my portfolio, this is my work in progress pics
Image
Image
Image
The 2 renders above where done at a preview quality, thats why the bonnet lines aren't very sharp


Image

Marko
Wedgista
Posts: 1018
Joined: 20 Aug 2006 16:53
Location: Croatia
Contact:

Postby Marko » 29 Jul 2009 13:32

belive it or not im doing the same :D

ive just set up the views and the cross sections (A,B,C,D & E)

Image

the width of the drawing is ok all measurements are in under 1% error

but the height is what bothers me...

the ground clearence is 170mm instead of 114mm probably because it is a drawing of a rally car. and the overall height of 1245 compared to 1268mm stated in the manual, when we subtract the numbers the heigh of the car bodywork from the sills to the roof is diffrent.

when i project the wheelbase to 2160mm the rims come to 330mm whitch is 13" thats oke, just need to check the tires.

overall lenght is 4044 mm compared to 4065 stated in the manual.

overall fairly acurate drawing.

Rblackadar
TRiffic
Posts: 1782
Joined: 06 Jun 2004 06:12
Location: USA
Contact:

Postby Rblackadar » 29 Jul 2009 16:12

Adam great start!!! I'm an Industrial Designer in the States and use Alias Wavefont Autostudio (sister program) all the time. I can't wait to see it when It's done! Looks like both of you guys are on your way![;)]

Adam Parr
Wedgling
Posts: 44
Joined: 08 Jan 2009 06:51
Location: Australia
Contact:

Postby Adam Parr » 05 Aug 2009 03:12

Done a bit more :)

Image

Image

Post Reply

Who is online

Users browsing this forum: No registered users and 82 guests